Year 3 - Technologies

The Australian Curriculum: Technologies is available for use: awaiting final endorsement. The Queensland Curriculum and Assessment Authority has developed advice, guidelines and resources incorporating the Australian Curriculum. The Australian Curriculum: Technologies describes two distinct but related subjects: Design and Technologies, and Digital Technologies.
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How cybersmart are you? (Ages 6+)  Sam will guide you through 11 questions about staying safe online. Decide what to do and select an answer from the ones provided.  Fun and interactive games and quizzes help reinforce key online safety messages to children.

(Ages Sam will guide you through 11 questions about staying safe online. Decide what to do and select an answer from the ones provided. Fun and interactive games and quizzes help reinforce key online safety messages to children.

Budd:e. The Budd:e Cybersecurity Education package consists has an activity-based learning module for primary school students with engaging, media-rich activities and resources, developed in consultation with teachers and subject matter experts.

Budd:e is part of the broader Australian Government cybersecurity initiative, aimed at creating a safer, more secure online environment for all Australian children.

Hour of Code: Mark Zuckerberg teaches Repeat Loops - Technologies,STEM (F,1,2,3,4,5,6). The Hour of Code is a one-hour introduction to computer science, designed to demystify code and show that anybody can learn the basics.  In this instructional video, Facebook's Mark Zuckerberg explains what a Repeat Loop is and how to use the repeat block.

Hour of Code: Mark Zuckerberg teaches Repeat Loops - Technologies,STEM

Comic Book Capers (Ages 6+). The Gizmo family need some help to be safe online. Can you help them make the right choices? Fun and interactive games and quizzes help reinforce key online safety messages to children.

Comic Book Capers (Ages The Gizmo family need some help to be safe online. Can you help them make the right choices? Fun and interactive games and quizzes help reinforce key online safety messages to children.

Cybersafety help button. The Australian Government's Cybersafety Help Button provides internet users, particularly children and young people, with easy online access to cybersafety information and assistance available in Australia. It offers counselling, reporting and educational resources to assist young people deal with online risks including cyberbullying, unwanted contact, scams and fraud, and offensive or inappropriate material.

Cybersafety help button. The Australian Government's Cybersafety Help Button provides internet users, particularly children and young people, with easy online access to cybersafety information and assistance available in Australia. It offers counselling, reporting and educational resources to assist young people deal with online risks including cyberbullying, unwanted contact, scams and fraud, and offensive or inappropriate material.

Bullying - No Way (suitable for 8-13 years) Working together to make our learning environments free from bullying - build your own avatar and share the message.

Bullying - No Way (suitable for years) Working together to make our learning environments free from bullying - build your own avatar and share the message.

Unplugged Activity: My Robotic Friends - Technologies,STEM (3,4,5,6,7,8). This video introduces one of code.org's unplugged activities and provides an introduction to programming without the use of computers. One group of students take on the role of "programmer", drawing arrows on paper to guide the other group of students, the "robots" to build a stack of cups in a particular configuration.

Unplugged Activity: My Robotic Friends - Technologies,STEM

Standalone lesson plans for primary classes about cyberbullying, balancing time online and digital citizenship.

Classroom lesson plans designed for primary teachers to build a range of skills, knowledge and behaviours in their students.

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