This article from the Washington Post highlights the dual nature of the video game debate, and how each side is able to draw upon empirical data to support and solidify their conclusions. The debate has therefore arrived at an intellectual impasse, in which kids and young adults-the biggest target group of the gaming industry-are painted as becoming either agents of cultural change or violently amoral social deviants.
Frederick Douglas said it's easier to build strong boys than to repair broken men. What assets build strong boys and what risk factors put them on a broken path? This post launches a year-long series looking at that question in-depth.
This would be a very fun activity the first week of school! Teacher says a statement (ex. Switch sides if you like hot dogs more than pizza.) and the students either stay or move. The kids could also talk about why they did/didn't move. Fun back to school ice breaker!
Argumentative Writing Organizer CCSS.ELA-Literacy.W.8.1 Write arguments to support claims with clear reasons and relevant evidence CCSS.ELA-Literacy.W.8.1a Introduce claim(s), acknowledge and distinguish the claim(s) from alternate or opposing claims, and organize the reasons and evidence logically.