Me being a human Mograph Effector. Uses optical flow from openCV to capture the pixel movement. I've added a little particle system on the end which blends the position back to it's original over time.
I've brought in some optical flow data from a live camera feed and represented it in the viewport. This is stage one, getting the data in, next stage is interactive realtime prototyping for testing interactions.
Staircase " Patterns are formed when ones structural element, or functional operation is placed in a manner that creates flow and change. The combined parts are different then the separate parts. Perhaps the patterns are already in existence,..."
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I'm creating visuals with a dancer, lamae caparas, for an upcoming performance -- we've been scanning her movements using a kinect, and here, I'm running the color information through optical flow (ofxOpticalFlowLK) to amplify her motion and emit particles as she moves. I am working on getting optical flow working in 3d -- there's some of that in action here, but it's not 100% working. When it works better, I'll rotate this a bit (a bit funky to watch from the…