This game of Mood Charades helps students to identify emotions which is important in perspective taking (reading and communication)

This game of Mood Charades helps students to identify emotions which is important in perspective taking (reading and communication)

We're working on a version of the Should I or Shouldn't I game for elementary school students ages 8-11!  The middle school version is available now on www.socialthinking.com.

We're working on a version of the Should I or Shouldn't I game for elementary school students ages 8-11! The middle school version is available now on www.socialthinking.com.

This card game follows the rules of UNO (R) by Mattel, but is customized for speech therapy or counseling by featuring social skills scenarios and discussion prompts. This set of 112 cards is color-coded based on the skills that are being targeted: -Blue: Social Scenarios / Problem-Solving -Green: Conversation Skills -Red: Perspective Taking (including thinking bubbles) -Yellow: Emotions / Feelings.

This card game follows the rules of UNO (R) by Mattel, but is customized for speech therapy or counseling by featuring social skills scenarios and discussion prompts. This set of 112 cards is color-coded based on the skills that are being targeted: -Blue: Social Scenarios / Problem-Solving -Green: Conversation Skills -Red: Perspective Taking (including thinking bubbles) -Yellow: Emotions / Feelings.

What can we do to shift perspective in our schools and classrooms? Here are  3 tips to help you approach relationships and instruction with a novel working lens.

What can we do to shift perspective in our schools and classrooms? Here are 3 tips to help you approach relationships and instruction with a novel working lens.

Newswise — Troy, N.Y. – In Lee Sheldon’s “multiplayer classroom,” each student is a player who starts the semester game with zero “points” – a level that corresponds to the letter grade “F.” With each move they make, the students rack up points, and their grade goes up. Rather than fret about losing an A, as the semester progresses in Sheldon’s classroom, the grades only get better.    The grading scheme is one example of the fresh perspective games offer in the classroom, according to…

Newswise — Troy, N.Y. – In Lee Sheldon’s “multiplayer classroom,” each student is a player who starts the semester game with zero “points” – a level that corresponds to the letter grade “F.” With each move they make, the students rack up points, and their grade goes up. Rather than fret about losing an A, as the semester progresses in Sheldon’s classroom, the grades only get better. The grading scheme is one example of the fresh perspective games offer in the classroom, according to…

Use the "unthinkable character" in place of  Hedbanz cards for this perspectives game

Use the "unthinkable character" in place of Hedbanz cards for this perspectives game

Pinterest
Search