9 ways to help students really *get* simple probability. Includes resources for hooks/anticipatory sets, practice, and enrichment. A mix of technology based resources, print and go materials, and a free game for whole class review.
Students place 10 cubes on the numbers they predict they will roll.. Students take turns rolling two dice. If they roll a number that they have covered, they take the cube off that number. Students keep on playing until someone has removed all their cubes from their game board.
SKUNK is a classroom classic – it involves risk, reward, and math that teaches concepts like probability and chance. SKUNK is an incredibly low-prep game that requires no more than paper and dice! RULES: