<em>Collabolla</em>, a video game with Spacehopper balls as input devices. Interaction Design Institute Ivrea, Triennale di Milano, 2004. <em>Designed</em> by Jennifer Bove, Simone Pia and Nathan Waterhouse. <em>Photo</em> Ivan Gasparini
This is also a picture of graphic design, I also love surreal art work. It is my favorite kind of art to do, and I love the process of creating surreal art. It makes you think harder than you normally do, and makes you use your imagination.
experimentsinmotion:The Experiments in Motion exhibition is opening tomorrow! The exhibition is the culmination of a yearlong partnership between Audi of America and Columbia GSAPP. These photographs by Michael Moran provide a sneak peek at what is to come. The exhibition is open to the public at the Essex Street Warehouse in New York City September 15-27.
Design for the museum at Atlas Copco Head Quarter, Stockholm, designed by EXPOprojekt. Interesting methods of displaying information and visuals. The visitor is encouraged to rotate and move the square pieces, to see what else can be revealed.