1.3k
Destiny landscape
Discover Pinterest’s best ideas and inspiration for Destiny landscape. Get inspired and try out new things.
125 people searched this
·
Last updated 2w
I was one of the main World Artists responsible for creating the Black Garden. As always with everything at Bungie, this was a huge collaborative effort by many talented artists and designers across the studio. I was responsible for all natural palette development (modeling+shaders), building several spaces, some mass-out, architecting, finishing and polish. Leads: Brian Frank, Andrew Hopps Mass-out: Ray Broscovak, Andrew Hopps, Aaron Canaday Palette Artists: Myself, Ethan Scheu Lighting…
138
117
My Titan and my friends Warlock teaming up with some Hunters to investigate anomalies in the Black Garden. Thanks to my mate Michael Raiti! He's been helping me push some more technical aspects of my art recently.
651
Personal fan art painting of Destiny 2. Loved the Nessus color palette.
9
Bungie still has a lot to reveal about its fall expansion, but you can get a first look with these new images.
242
9.6k
177
508
90
Destiny 2 artwork for the french release artbook with la FNAC.
1.7k
ArtStation is the leading showcase platform for games, film, media & entertainment artists.
138
During Destiny 2's production I worked as the Destination Owner for World Art on EDZ. I collaborated with a wide array of artists and other disciplines to make sure that each space in EDZ was not only artistically on point, but also met core gameplay and performance needs. Outskirts was one of the locations I worked on directly. Primary Artistic Collaborators: World Art - Rob Adams Palette Art - Daniel Thiger, Andrew Kreutzer, Steve Klipowicz, Ethan Scheu Lighting - Thad Steffen
10
On Destiny 2 I created all of the art assets for the giant trees in the underworld of the centaur planetoid Nessus. It was quite the honor to be able to make these large set piece structures. To accomplish variety there was a kit of limbs and leaves that could be arranged in various configurations. Additional World Art in these game screenshots by Andrew Kruetzer (palette), Jason Sussman, Kevin Whitmeyer and Sam Rucks.
49
Skybox work I did for Bungie's Destiny.
24
Destiny 2 Forsaken Concept Work I did back in 2016-18 while working at High Moon Studios. It was an amazing privilege to contribute this awesome game that Bungie has built. Here are concepts I did for the Tangled Shore. https://www.youtube.com/watch?v=hWgzzX-8_0A
451
Jeremy Fenske on Instagram: “Destiny 2 // Forsaken: Some early visual exploration for the tangled shore. . . . . #destiny2 #destiny2forsaken #highmoonstudios…”
689
208
241