Game Ready Mi-28 Havoc, modeled in 3ds Max, Textured in Quixel Suite and Presented in Marmoset toolbag. The Total Vertex count was 145,000 Texture size for presentation was 6 4k textures sheets. This can be scaled down when used in Game Engine.
Unreal Engine 4 stylized environment rendering. by Berker Siino on ArtStation.
Red Wine Dragon Ribs
Lemon Ricotta Pancakes
Chinese Take Away-Style Lemon Chicken
Italian-Style Bolognese (Ragù)
Homemade Chicken Tikka Masala #MyLondonDish