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various concept pieces from journey, with the way that the character has been simply made, you can see the dynamic flow of the character movement.

from Kotaku

Designing The Dresses For BioShock Infinite's Elizabeth (And The Lutece Twins)

Claire Hummel works at Microsoft, but she was contracted by Irrational Games to help design Elizabeth, a pivotal character in the newly-released “BioShock Infinite.” She also worked on …