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"Big Bertha" and "Iron Hans", Vladimir Manyukhin on ArtStation at https://www.artstation.com/artwork/B6Jbm

ArtStation - "Big Bertha" and "Iron Hans", Vladimir Manyukhin

French Grenoille-class Type 1 Destroyer_Preview. #steampunk #steampunkart http://www.pinterest.com/TheHitman14/artwork-steampunked/

French Grenoille-class Type 1 Destroyer_Preview. #steampunk #steampunkart http://www.pinterest.com/TheHitman14/artwork-steampunked/

With his retro-futuristic illustrations, the artist Jakub Rozalski, aka Mr. Werewolf, imagines a dark and scary past, populated by war machines and giant robot

Vintage Future – The dark retro-futuristic illustrations by Jakub Rozalski

With his retro-futuristic illustrations, the artist Jakub Rozalski, aka Mr. Werewolf, imagines a dark and scary past, populated by war machines and giant robot

1920 - survivors, Jakub Rozalski on ArtStation at http://www.artstation.com/artwork/1920-survivors

With his retro-futuristic illustrations, the artist Jakub Rozalski, aka Mr. Werewolf, imagines a dark and scary past, populated by war machines and giant robot

The Polish artist Jakub Rozalski, who goes by the sobriquet “Mr. Werewolf,” has produced an amusing series of steampunk-ish canvases in which serene and idyllic rustic landscapes of what seem to be Eastern Europe (Rozalski’s very back yard, you might say) in the early decades of the 20th century fea

Bizarre Paintings Of Mecha Robots And Werewolves Attacking East European Peasants Of The Early 20th Century

The Polish artist Jakub Rozalski, who goes by the sobriquet “Mr. Werewolf,” has produced an amusing series of steampunk-ish canvases in which serene and idyllic

1920 -  overview, Jakub Rozalski on ArtStation at https://www.artstation.com/artwork/08PZ5?utm_campaign=notify&utm_medium=email&utm_source=notifications_mailer

1920 - overview by Jakub Rozalski on

Markings-less mercenery mechs based, keyshot rendered models over-painted and photo-bashed in photoshop

1920 - morning pipe, Jakub Rozalski on ArtStation at http://www.artstation.com/artwork/1920-morning-pipe

new character concept for and 'Scythe' game I'm still experimenting with the cards style, trying find good compromise between painterly rawness & readability/lots of interesting details, to make them fit better to the whole